at what point do "spares become a new bot
I think this is too subjective of a question to really matter.
I assume what we’re really discussing is whether or not a rule should be added to prevent people replacing one bot with another identical one or perhaps even add certain requirements or limitations to repairs.
I feel like a specific rule limiting or restricting repairs would be against the good of the sport, unless it’s outright preventing builders from bringing multiple identical, completed, and ready to fight bots to be swapped out for each fight and re-binded.
I personally enjoy the repairing of bots between fights, and for me it’s a major part of the sport. However, the more fights we get between fully working robots the better, and any limitations or restrictions on repairs will reduce this. I predict that limitations/restrictions on repairs may cause some builders to simply say “I’m out” after sustaining major damage rather than attempting to fix it due to the intensity of the repair with limited parts. Obviously other builders enjoy this part of the sport and I think we will continue to see this happen for the builders that do.
I’d like to see builders encouraged to make repairs, but I also want as many fights between working bots happen as possible. That can be conveyed to new builders with something along the lines of "We encourage you to make repairs where possible, but do not limit the amount or type of spare parts you can bring.". I expect that even without a specific ruleset regarding repairs we will most likely never get to the point where every or even most builders are simply bringing completed ready to fight robots as spares. We still haven't seen anyone actually even do this at all to my knowledge. Of course there is the possibility that at a certain point this may become prevalent and to remain competitive this may become a necessity, and at that point, if we ever get to that point, we may need to re-address this.